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2 markers, 2 models?

Sep 28, 2010 at 8:19 PM


I'm still learning the base of AR Programming.  This is great!   I'm a college teacher in Canada and I plan to teach Goblin XNA soon.   Just a base of few hours, and then students will start their own AR projects.

Here is my problem.  I use 2 different markers (ARDomino and Toolbar).    I have loaded two diffrents 3D models (Homer's face and Home's body).    I want to move the 2 models, according tothe 2 markers moves. 

In other words, I want that:

I rotate the "Toolbar" marker,  Homer's head rotate the same.
I rotate the "ARDomino" marker, Homer's body rotate too. 

The bad thing is that when ONE of the two markers is recognized, it displays BOTH of the models and the transformation is the same for both.   I want them to work alone.  
And if two markers are detected, the models are not displayed properly.

Is there anything I can do to dissociate them?    I looked on tutorial 8, but I can't see what I did wrong.

Any idea?

In advance, thanks!



Sep 29, 2010 at 2:33 PM

Ok...   Got my answer!   I found that the two squares in the Toolbar marker  appear in the ARomino marker.   

I'll try some other markers (different ones).