Hi, I have some problems when I call the MouseEnteredEvent()...
I used these instruction
b is a G2DButton
b.MouseEnteredEvent += new MouseEntered(b_MouseEnteredEvent);
label1.Text = "Hello!";
Sometimes it does and sometimes not
I saw in G2DComponent.cs file a comment that said:
// FIXME: need fix for enter and exit event for boundary cases!!
Instead if I use the MouseDraggedEvent for a button it Works!
Why??? Thanks for attention!