How to use sound.Play3D()?

Jan 24, 2011 at 3:35 AM
Edited Jan 24, 2011 at 4:47 AM

Hi~

I cannot use Play3D method.

How to use this?

Seungjin

Jan 24, 2011 at 7:52 AM

Sound.Play3D("CueName", ??);

I don't know, what is "IAudioEmitter emitter" ?

Depending on the location of the 3D model changes and I want to listen to different sounds.

 

Seungjin

Coordinator
Jan 24, 2011 at 8:50 AM
Edited Jan 24, 2011 at 9:06 AM

Please see the user manual for Sound section (page 47) and Scene Graph Node -> Sound (page 22)

Ohan