I am new to GoblinXNA. I followed the installation steps closely and I tried to run a few of the tutorials. The one that interest me most is tutorial 13 that gives me this error:
GoblinXNA/SceneGraph/Scene.cs line 1813
videoTextures[id] = new Texture2D(State.Device, videoDevice.Width, videoDevice.Height,
1, TextureUsage.None, SurfaceFormat.Bgr32);
I get NullReferenceException was unhandled.
videoTextures = nul
Does anyone have any idea how to fix it or what is wrong?
I am using GoblinXNA v3.6 and Microsoft Visual C#/C++ 2008 Express to compile and run the project on Windows XP sp3