Object Speeds

Sep 16, 2011 at 5:44 AM

is there a way to make objects with constant speed? or give them some force? or manually set their velocity? i set the initiallinearvelocity when the game starts and for collisionpairs i made static and kinetic energy equal to zero. however the object still slows down after a while. 

Sep 19, 2011 at 12:53 AM

There's some damping value set in Newton. I forgot the exact property name, but if you take look at GeometryNode.Physics property's sub-properties, you will see some properties named with something "Damping". Try to set those to zeros. I think it should work, but don't remember exactly.