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Compiling Goblin XNA

Feb 12, 2010 at 6:58 PM

Just one note when you compile Goblin XNA.

If you're using ALVAR for tracking, and don't need ARTag, then you don't need to download:

1. ARTag distribution

2. Tao framework

3. freeglut.dll

When you compile Goblin XNA, make sure to remove the Tao stuff from the references, and remove ARTagTracker from the Device.Vision.Marker directory in the solution explorer of VS 2008.

Then, when you compile the tutorials, you should remove ARTagWrapper.dll from Tutorial 8 and Tutorial 13 as well as the freeglut.dll.

Then in the code, remove the place that has ARTagTracker.

I'll try to make these a little bit easier for the next release.


Mar 17, 2010 at 1:14 PM

If you ARE using (or trying to use) ARTag, is there a download link for the ARTagWrapper.dll as I cannot access it via the Columbia site, not being a student there.

Mar 17, 2010 at 1:21 PM

Doh! Found it in the artag stuff.