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Calculate X,Y coordinate of the Model

Jul 28, 2010 at 1:07 PM

I working on an Augmented reality Project.I have added one Geometry Node Model on the marker.How can i calculate the coordinates of the Model corresponding to the origin X = 0, Y = 0 .

Aug 2, 2010 at 11:55 AM

I got it ..

Dec 22, 2010 at 1:34 AM

Just struggling with the same issue.


I want to calculate the edges or better the vertices of my 3D model. How can I do that?

Dec 22, 2010 at 11:50 AM

If you mean the dimension (size), then you can use Vector3Helper.GetDimensions(model.MinimumBoundingBox) to get it.

If you want to access the vertices used in the model, you can get model.Vertices.