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ReceiveShadows on semi transparent Models

Oct 31, 2010 at 8:25 PM


I'm tring to receive a shadow on a box with an transparency below 1.0, does somebody has done this befor? I'am using Goblin XNA 3.4

thanks for your replys!


Nov 1, 2010 at 9:25 PM

We don't support shadow rendering on semi-transparent objects because it's more complicated to cast shadows correctly through semi-transparent objects. If you want to have that kind of behavior, you need to implement your own shader.