a little problem with G-XNA3.5

Nov 29, 2010 at 12:38 PM
Edited Nov 29, 2010 at 12:45 PM

hi guys!

firstly, i have to say that G-XNA is awesome!

and here is my problem:

i have complied those tuts and succeed 

but some of them just cant run.

when i start debug it. it stops in here :

" collision = Newton.NewtonCreateBox(nWorld,

                                boundingBox.X * scale.X,

                                boundingBox.Y * scale.Y, 

                               boundingBox.Z * scale.Z, offsetMatrix);"

 

and says :

Attempted to read or write protected memory. This is often an indication that other memory is corrupt.

 

 

and for those complied but which cant run . also stop at the line that reference to the function that dont belong XNA.

did i miss something?

 

i can run tut  1.2.3.6 and 7.

 

thx for help

sorry for my BAD english

P.S i have followed the document to build DLL 2 times. 

Edit: well i found there is something wrong with NewtonPhysics.cs?

Coordinator
Nov 30, 2010 at 3:53 AM

Did you download the appropriate version of Newton as instructed in the installation guide?

If you still have that problem with the correct Newton.dll, then I have no idea why it's complaining since we've tried it on many machines with different version of Windows and never encountered that problem.

Ohan 

Nov 30, 2010 at 3:55 AM
Edited Nov 30, 2010 at 4:11 AM

 

 appropriate version of Newton?

my bad... 

im using wrong versoin of Newton.

 

thx for reply