I'm currently playing with Goblin XNA and would appreciate if you could help me. I just have a few questions that I can't google-out. I'm hopless and don't know to whom to turn.
I'm new at the augmented reality (and computer graphics overall) thing so don't kill me if I say something stupid. Anyway, I'm doing a simple tech demo, 2 cars on a playing field and a ball (it should be something like AR car soccer :P). My problem is that
I have no idea how to add objects. I know there's a create objects method but it just doesn't work for me.
Here's the CreateGround method:
And here's the CreateObjects one (ball and 2 walls):
There should spawn a playing field, a ball, and 2 walls, but there's just the ground field.
Alvar is being user for the tracking and I want it all on the same multi-marker. Don't be confused by the no.2 in "ALVARGroundArray2.xml", it's the same marker but I was just experimenting.
I'm probably doing something terribly wrong. I think it has to do with the groundMarkerNode :/
Help me please, I'm desperate :(