Hello.Help me please.
I created simple scene for application augment reality.
I called SaveSceneGraph for save
Later i try to load a scene called function LoadSceneGraph. Nodes was loaded, but shape material don't apply to shape. Therefore to a lighting isn't applied.
And loaded MarkerNode don't identify, because markerConfig don't save.
Where i make a mistake?
And one more questions.
I want to save markerConfig of MarkerNode . Do you have any idea how do it?If inherit MarkerNode in other assembly then LoadSceneGraph don't load my MarkerNode in Sc .
Thank you. Sorry for my English.