Jun 11, 2011 at 1:47 PM

Hello.Help me please.
I created simple scene for application augment reality.
I called SaveSceneGraph for save
Later i try to load a scene called function LoadSceneGraph. Nodes was loaded, but shape material don't apply to shape. Therefore to a lighting isn't applied.

And loaded MarkerNode don't identify, because markerConfig don't save.

Where i make a mistake? 

And one more questions.
I  want to save markerConfig of MarkerNode . Do you have any idea how do it?If inherit MarkerNode in other assembly then LoadSceneGraph don't load my MarkerNode in Sc .
Thank you. Sorry for my English. 

Jun 12, 2011 at 1:08 PM

LoadSceneGraph and SaveSceneGraph are not implemented completely yet, so it'll be buggy if you use it.


Jun 12, 2011 at 1:25 PM