model problems

Oct 4, 2011 at 11:59 PM

when i create a model ie exactly like in tutorial 8 i say boxnode.Model=new Box(4); it creates a box that looks fine in X and Y but the Z direction is very stretched and i cannot figure out why i end up having to set it to Box(4,4,.4f) to look normal any ideas as to why this is?

Coordinator
Oct 14, 2011 at 3:18 PM

the Box(float size) constructor does exactly what Box(float a, float b, float c) constructor does. I've never experienced a problem with Box(float size) constructor.

Ohan

Oct 19, 2011 at 3:03 AM

solved it issue was the unmanaged Dlls were copied from another computer when replaced with the correct ones i had compiled locally the problem was fixed