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model problems

Oct 5, 2011 at 12:59 AM

when i create a model ie exactly like in tutorial 8 i say boxnode.Model=new Box(4); it creates a box that looks fine in X and Y but the Z direction is very stretched and i cannot figure out why i end up having to set it to Box(4,4,.4f) to look normal any ideas as to why this is?

Coordinator
Oct 14, 2011 at 4:18 PM

the Box(float size) constructor does exactly what Box(float a, float b, float c) constructor does. I've never experienced a problem with Box(float size) constructor.

Ohan

Oct 19, 2011 at 4:03 AM

solved it issue was the unmanaged Dlls were copied from another computer when replaced with the correct ones i had compiled locally the problem was fixed