This project is read-only.

Problem with Scene Graph Display

Oct 5, 2009 at 4:10 AM


I'm trying to make Scene Graph Display to work in my own project, so I can fix a bug in it.

For this, I follow the User Manual but when I activate the Scene Graph Display, the form opens but after this it freezes and doesn't throw me an exception.

To activate the Display I suscribed to the key pressed event to call the method that makes and instance, launches fs.RunTool();, etc.

I wondered if there was a especific order that you have to call things to get this work, like call fs.UpdatePickedObjectDrawing(); after base.Draw();, or the other way round. Or if someone know how to solve these.

Thank U for u`re time.


Oct 6, 2009 at 8:20 PM

Please check out the code posted on this thread: 

Please let me know if it still doesn't solve your problem.